Jonathan Cho is a product designer with over a decade of experience as a design leader at Apple, specializing in designing UI & UX for complex tools to help people be more productive and creative.

Work

Logomaker

Logomaker is an online service that provides algorithmically-designed logos to small business owners using Machine Learning.

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iWork for VisionOS

Designing the first set of apps for Apple Vision Pro while helping VisionOS become a powerful OS for app developers.

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AMP

In the growing industry of connected fitness, amp is creating an innovative device for adaptive strength training.

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Older Portfolio Work

My older projects at Dell and frog design, working with HP, Sprint, Microsoft, and more. This is viewable as a PDF.

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Magic Labs – New York

Principal Product Designer
April 2023 – April 2024

Magic is a leading Embedded Wallet and Wallet-As-A-Service (WAAS) provider in the Web3/blockchain space. As a principal designer, I supported both the Product Experience and Platform teams. I worked closely with Product and Engineering to add new features to our SDK, supporting the developer experience with updates to our developer dashboard, and maintained the design system.

Vistaprint – Boston

Senior Design Manager
May 2021 – January 2023

I led the Design Tools team, overseeing several key areas of focus:

Studio: Our primary DIY design platform, akin to Canva, underwent significant improvements under my leadership, including a +56% mobile conversion rate boost during A/B testing.

Logomaker: Leveraging algorithms and machine learning, we provided free, high-quality logos, disrupting the market dominated by pricey, time-consuming human-designed alternatives.

Apple – Cupertino

Design Manager, iWork
May 2015 – January 2021

I led the design direction for Apple’s iWork apps and managed a team of interaction and visual designers. We supported 22 different engineering teams to create new features for Pages, Keynote, and Numbers on Mac, iOS, and web. I worked closely with the directors of Marketing, Engineering, VP and SVP level executives at Apple to establish the product strategy, feature roadmaps, and was involved with every design decision and behavior change in the iWork apps.

Design Lead, Keynote
December 2012 – May 2015

As the lead designer of Keynote, I was responsible for the end-to-end design of new features, including outlining task workflows, drawing final icons, and creating production-ready assets and documentation to hand off to Engineering. I worked collaboratively with Marketing to define functional requirements and Engineering/QA to scope the feasibility of designs.

Senior Designer, Pro Apps
October 2010 – December 2012

I joined Apple to work on the team that designed the hardcore creativity tools for professionals, like Final Cut Pro and Logic. I helped with re-designing Final Cut Pro, based on a new concept for a more intuitive non-linear video editing workflow called “magnetic timeline”. Afterwards, I led the re-design of iMovie on Mac to also adopt the magnetic timeline.

Dell – Austin

Design Lead
June 2009 – October 2010

To compete with HP’s touchscreen computers, Dell hired the team from Frog who designed the HP touch apps. I helped start the team who was responsible for developing a suite of consumer apps that would be pre-installed on all Dell computers, tablets, and phones. I established the design language and UI system for all of Dell’s consumer software and was responsible for designing and supporting the development of many of the individual apps.

frog design – Austin

Senior Designer
June 2006 – June 2009

Working at one of the most renowned design consultancies in the world, I had the opportunity to design a wide range of products: websites, desktop apps, DVRs, GPSes, thermostats, etc. I designed touch user interfaces for HP before the advent of the iPhone, concept work for Microsoft that inspired the Zune and Windows Mobile 7 UI, and the desktop wallpaper for a special version of Windows Vista.

Rhode Island School of Design

Providence, RI

BFA, Graphic Design
2001–2006

Brown University

Providence, RI

Computer Science courses
2006

Patents

Using expanded tiles to access personal content

Display screen with graphical user interface

Identifying content via items of a navigation system

Display screen or portion thereof with graphical user interface

Adaptive user interfaces

Display screen or portion thereof with animated graphical user interface

Hand drawn animation motion paths

Linked text boxes

Electronic device or portion thereof with graphical user interface

Publishing Media Content to Virtual Movie Theatres

Display screen or portion thereof with graphical user interface

Display screen or portion thereof with graphical user interface

Presentation Features for Performing Operations and Selecting Content

Techniques for automatically mitigating overlapping labels associated with pie charts

Accomplishments

I was a speaker at WWDC, where my colleague and I gave a presentation for developers on how to design apps. Watch it here

I designed an easter-egg iOS feature that turns your iPhone keyboard into a trackpad.

(This is my single greatest contribution to society.)

itsjoncho@gmail.com

Schedule a 30-min slot to chat with me on my calendly.